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- > > Make the background-image feature more stable (took me about 15
- > > crashes before I managed to finish what I had to do).
-
- > mine works great. how big was your image?
-
- It's an 8 colour Brilliance IFF (I was tracing parts of it to make
- lights luminous).
-
- I'm wondering if it's a PAL related problem - has anyone using PAL
- had any probs with it?
-
- What I did:
-
- 1. Load the image into layout/images.
- 2. In modeler, select the image as BG for x-axis (if I did this after
- loading the object it always crashed instantly).
- 3. Load in the object it is usually mapped onto.
- 4. Select the relevant polygon, and "auto-size" the image onto it
- (excellant option that).
-
- This is where I start noticing problems. For one, if the image has to
- draw past the 256 pixel line (or thereabouts), below that point the
- image is corrupt. It's just a semi-random mess of pixels.
-
- 5. I then went to another layer, and started tracing the image.
-
- I finished tracing teh first time and went back to layer one. I
- noticed the original object was VERY freaky! Verticies were all over
- the place. I decided to delete it and load it in again - crash (half
- an hour of tracing gone :].
-
- I did it all again, this time saving first. The foreground object was
- corrupted again, so it's consistant.
-
- Crashing happened any time it felt like it. Usually when the image
- was drawing down in the bottom of the screen, so by moving the pic up
- a bit I could get more done.
-
- So my guess is that it's: PAL related, my machine related, my
- accelerator related, or software related. Pick one and shuffle back
- into the pack.
-
- Cheers,
- Row.
-
-